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Fear Me Not

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Devlog

  • Devlog #4
    June 05, 2024 by Mothman Studio
    Hey Mothpeople! This week, Mothman Studio has been busy building the world. Programming: Implemented the UI for menus, inventory, notes, and in-game elements Built Chapter 2, adding interaction featur... Continue reading
  • Devlog #3
    May 28, 2024 by Mothman Studio
    1
    Greetings, fellow Mothman enthusiasts! 👋 This week, the Mothman Studio has been diligently weaving the threads our game's development. Here's the progress: 1. Boss Battles Leveled Up: The final pha... Continue reading
  • Devlog #2
    May 21, 2024 by Mothman Studio
    1
    Things added so far : gameController to store item collected value Main menu Pause menu Added two type of enemy enemy patrol enemy patrol and divebombing when detecting player Added Health to player A... Continue reading
  • Devlog #1
    May 15, 2024 by Mothman Studio
    Things added so far : Parallax Background Player Movement and Animation Item pickup Camera direction bias 2D Light for each layer Things to be added : Enemy : patrol Enemy drop item Gamemanager to han... Continue reading
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